![]() Imotekh the Stormlord - tier 1.5 only one lord can be selected / available per player with a choice of regular necron lord for a early lord or a tier 1.5 necron lord with more HP & Melee DPS. TBA (To be announced) Burner Bommber now is an ability that affects a large radius, with a long cool down, from the warboss. Shoota Boyz now can throw grenades after being researched has a small radius and low damage While the banner is charging the banner is vulnerable and takes on bonus damage. War-banners now gain a taunt ability that lasts for a duration if it isn't destroyed upon charging up, the ability grants a temporary speed boost and damage increase to nearby units. Killa Kanz unit walking speed increased to 16 instead of 14 Ork Slugga Boyz Melee DPS increased Min 29.5 instead of 32, max 35.0 instead of 41, Min.D 3.3 instead of 3.8 Stormboyz Melee DPS slightly decreased to Min 39.5 instead of 43.3, max 55.0 instead of 57.3, Min.D 3.50 instead of 3.75 Mek Gunz: Kustom Mega-kannon - tier 3 unit 3 vehicle popcap (Cost: 170 req / 250 power) ![]() Produced from HQ (Cost: 160 req / 30 power) Warbiker Mob - Fast attack tier 1 unit requires at least two war banners, 2 popcap, only 1 can be built can also decap, has medium range and does medium amount of damage to buildings. Terminator teleport time slightly decreased to 3s instead of 5s and 2s to attack instead of 5s to attack 2 members can be upgraded with power claws Terminator Close Combat Squad now come in 5. 1 Squad member can be upgraded with rocket pods Predator lascannon fire rate slightly decreased to 2s instead of 3s Landspeeder build time increased slightly to 37s instead of 30s ![]() ![]() Space Marine HP slightly increased to 400 instead of 390ĭrop Pods Now Cause damage & disrupt upon impactĪssault Space Marine now use leap which causes a small amount of damage upon landing Liberian smite radius slightly increased to 15 instead of 10, cooldown increased to 90s instead of 75s Land raider Machine Spirit Ability now Reduces ranged damage received by 60% for 10 seconds instead of 40% to 15 seconds.Ĭhaplain Healing aura decreased to 20 and 5 instead of 25 and 10 Scout build time increase to 15s instead of 12s, Base Damage decreased to min 10 instead of 10.6 and max to 11.5 instead of 12.9, scout cap time slightly decreased by 3 secs Lascannon squad - tier 2.5 unit comes with squad of 3 with a set up time 4 infantry popcap (Cost: 220 req / 25 power) Tier 3 Plasma Upgrade deals high DPS to a single unit (Cost: 50 req / 90 power) Venerable Dred - tier 4 Upgrade Increases the HP of dreds from 4780 to 5200 (Cost: 350 req / 350 power) TBA (To be announced) Eldar nightwing removed Cool down lasts 60sĮldar vehicles can now pass through into the webway Webway Cloak now has a cool down instead of a toggle. Webway Cloak can now cloak units, units become uncloaked once they attack Webway Gate HP decreased to 800 hp instead of 1000įleet of foot is no longer a toggle on infantry units Webway Gate can now teleport anywhere granting a fleet of foot radius Webway Gate now generate a fleet of foot radius Webway Gate production cost increased to 130 req instead of 100 Ranger cloak research build time decreased to 15s instead of 25sįire Prism jump ability changed to teleport, Radius increased Weapons Platform HP decreased to 900 instead of 1100ĭark Reaper build time slightly increased to 28s instead of 24sĭark Reaper squad now comes with 4 units instead of 3ĭark Reaper Reinforce cost increased to 85 req instead of 70 The selection is made from the HQ and takes 1s to finish.īone singer Wraith Tomb cooldown increased to 180s instead of 150sīone singer Wraith Tomb duration slightly decreased to 25s instead of 30s Wraithblade option for wraithguard tier 3 upgrade (Cost: 25 req / 45 power)Įach eldar player has the option to choose between the autarch path or the traditional farseer path each path has its own set of units. (Requires Autarch Path) Dire Avengers - Tier 1 2 popcap (Cost: 145 req) (Requires Autarch Path) Wraithguard - tier 2 required: Mobilize for war research 4 infantry pop-cap (Cost: 175 req / 50 power) Swooping Hawks (Autarch path) tier 3 unit (Cost: 270 req / 160 power) 1.5 jump that disrupts & causes damage small radius ![]() Kyrie (Autarch) Hero option tier 1 unit Abilities: 1.5 jump that disrupts & causes damage medium area radius Medium cool down Eldritch Winds that cause damage & slow enemies medium area radius Long cool down must be researched at soul shrine. (Cost: 250 req / 100 power) Voice Actors with at least 1 year experienceĪrt Director - Sounds, maps, textures, icons & FXsĭAWN OF WAR REMASTERED CHANGE LOG 2018 UPDATED : This mod is FREEģ modders who have at least 2 years experience working with the dawn of war 1 brand who can also do textures This mod is for C ompetitive multiplayer for Dawn of war Soul Storm. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |